Thursday, March 31, 2011

blagrg

I bought a copy of Graphics Gale...I am frustrated.  Somehow the simple concept of layers is besting me.

I also bought Starcraft II.  But I haven't opened it or anything yet.

I have a new tool that could very well help me design pixelated things....Now I just need to figure out how to use it!

Wednesday, March 30, 2011

Back to WIGT!

I started thinking about things I needed to work on for WIGT once again (for now)


Tuesday, March 29, 2011

WIGT progress and a single FAITAR idea


I know he's not a barber, but let's make him one sans glasses + mustache - doofy smile.

Longer uglier skirt and some glasses and darker red hair like Dexter's.  That is what I imagine.  A different smile also.  This could be the teacher. 


Come the end of the day I was having trouble recalling any progress I might've made toward games.  Fortunately, I wrote down most of the day's ideas in a notepad that i rediscovered under some windows on my desktop.

Here they are:


Saturday, March 26, 2011

FFA Card Game ideas and FAITAR concept

it was my birthday on the 25th and hardly if any ideas came to me that day.  Such a disappointment.
 In FAITAR, I guess the hero could take guidance from his "Fighter's Spirit" which could be like his gut instinct personified.

Here are some other ideas:


Wednesday, March 23, 2011

WIGT and a Free-for-All Battle Card Game

Today i worked on The Delivery Guy for WIGT... and a card game concept i mentioned the other day.





Tuesday, March 22, 2011

Cards games!

I worry that my future will be busy and as with the nature of being busy, i won't have time to think.  with out this time to think, my mind wont be able to wander and i won't be able to create more game ideas!


Today is about some card games.


Monday, March 21, 2011

FAITAR Questions and Concepts 5: Sizing Up and Healing

Today was a crappy day at work, but at least I got some ideas down and I'll be working a night shift soon which should give me more time to think.

Today's thoughts were about being able to size up your opponents before fighting them, Healing ideas, and EXP ideas and questions.